Adding Multiple Jumps & Using Ray-Casts
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Adding Multiple Jumps & Using Ray-Casts
This section explores the fine art of 'multiple' jumping and using Raycasts on the players feet and how to debug them. Learning chapters include: Limiting player jumps, Handling OnCollision events, Fixing jump reset issues, Firing a Ray-Cast at Players Feet, Debugging Ray-Casts, Debugging By Breakpoint, Finishing Jump Logic.
Year:2018